CD Projekt's Licensing Shift and Development Surge
H1 2026: New IP licensing revenue line and a revamped pipeline mark a strategic evolution beyond game launches.
CDR.WA · Earnings Call · 2026-09-02
Strong Half-Year, Led by Licensing
CD Projekt came into its H1 2026 report with the wind at its back. Sales revenue reached PLN 435 million, up 23% year-over-year, and net profit jumped 37% to nearly PLN 0.2 billion. But the most striking development is the emergence of a wholly new revenue line. The company booked almost PLN 95 million in licensing revenue in the first half, a line that did not exist in any meaningful size before. As CFO Piotr Nielubowicz put it: “We booked almost PLN 95 million year, which included licensing revenues from some of the already announced and mentioned by Michal products and partnerships like Cyberpunk trading card game developed by WeirdCo, the collab with Wuthering Waves as well as some other initiatives that are still unannounced.” — Piotr Nielubowicz, Chief Financial Officer · 2026-09-02 This is a strategic pivot: CD Projekt, long known for its blockbuster game launches, is now monetizing its intellectual property continuously between releases.The Pipeline: Remasters, Expansions, and New Sagas
The company is also executing on a dense release calendar. The Witcher 3: Wild Hunt Remastered arrives on September 29, followed by the Songs of the Past expansion in 2027, and then the next saga, Witcher 4, targeted for 2028. The development team has grown to 1,045 developers, with a notable ramp in capital expenditure. The CFO noted a "steady ramp-up in our production effort," and indeed, development expenditures grew by PLN 364 million to over PLN 1.5 billion. “We keep expanding the Cyberpunk ecosystem for selective license based partnerships that fit our world.” — Michal Nowakowski, Joint Chief Executive Officer · 2026-09-02 The company is clearly building a multi-title, multi-year revenue engine around its two core franchises. In the Q&A, CEO Michal Nowakowski gave an update on Witcher 4: “We're in a full production stage of the Witcher 4, which roughly means in very broad strokes that we know pretty well what kind of game we're making.” — Michal Nowakowski, Joint Chief Executive Officer · 2026-09-02Incentive Program Warning
However, not all is up. The company disclosed that it will likely miss the earnings target for the second tranche of its incentive program (FY2024-27), which required PLN 3 billion in cumulative net profit. Piotr explained:This triggered a PLN 11 million reversal of non-cash costs, but management remains optimistic about hitting the later tranches (PLN 4B and 5B). The near-term goal for 2026 still looks achievable, with 86% of the PLN 2B target already earned and PLN 273M remaining.Consequently, 70% of the entitlements granted to participants under this tranche will most likely not vest.